All the stats (correct at time of posting) COMBAT STATS Battles Won: 13 Battles Lost: 61 Attacks Won: 9 Attacks Lost: 8 Defenses Won: 4 Win Ratio: 17.57% Scout Count: 14 Kills: 115124 Losses: 169602 Healed Troops: 58965 POWER Overall: 7061769 Lord Power: 211000 Dragon Power: 259000 Troop Power: 2120040 Research Power: 777506 Trap Power: 132849 Equipment Power: 175800 MILITARY March Slots: 3 March Capacity: 65625 Training Capacity: 730 Training Speed: +64.5% March Speed: +17.0% Infantry Attack: +9.0% Infantry Defense: +9.0% Infantry Health: +10.0% Cavalry Attack: +4.00% Cavalry Defense: +4.00% Cavalry Health: +4.00% Bowmen Attack: +4.00% Bowmen Defense: +4.00% Bowmen Health: +4.00% Siege Attack: +4.00% Siege Defense: +4.00% Siege Health: +4.00% RESOURCES Wood Production: +23.0% Wood Gathering Speed: +24.0% Food Production: +42.0% Food Gathering Speed: +33.0% Iron Production: +10.0% Iron Gathering Speed: +10.0% Silver Production: +6.0% Silver Gathering Speed: 0% Storage Capacity: 492200 CITY DEVELOPMENT Construction Speed: +17.2% Research Speed:+11.0% Upkeep: -3.0£ Troop Load: +14.0% Hospital Capacity: 64500 Healing Speed: +5.0% Healing Cost: 0% Monster March Speed: +168.0% Stamina Recovery Speed: +5.0% CITY DEFENSE Wall Defense: 15200 Trap Attack: +5.0% Trap Construction Speed: 0% Trap Capacity: 47500 Defender Attack: +4.0% Defender Defense: +4.0% Other Stats (at present) Food: 67.2M Wood: 16.6M Iron: 600.2K Silver: 83.5K Gold: 96 (also invested 1500 for 30 days & also 48 days of daily delivery left (ie 600 gold per day) Lord Level: 20 Kingdom: 176 VIP 4 Inventory Flare Powder: 2 Parchment: 8 Firecracker: 2 Intensity Crystal (I): 53 Intensity Crystal (II): 4 Small Lord Stamina (10): 2 Player Rename: 2 Dragon Rename: 1 Portrait Change: 1 1 Day Extra Builders: 1 Random Teleport: 1 Book of War: 142 Barbarian Key: 48 Portal Dust: 6 Master Axe: 470 Elixir Vial: 1 24 Hour Farm Boost: 420 24 Hour Sawmill Boost: 417 24 Hour Iron Mine Boost: 15 5m Speedup: 244 60m Speedup: 108 3h Speedup: 15 5m Training Speedup: 16 5m Healing Speedup: 184 60m Healing Speedup: 13 8 Hour Peace Shield: 3 24 Hour Peace Shield: 10 6 Hour Anti-Scout: 1 2h March Capacity Boost: 4 12h March Capacity Boost: 1 2h Attack Boost: 6 12h Attack Boost: 1 2h Defense Boost: 6 12h Defense Boost: 1 12h Firm Defense Boost: 2 March Recall: 18 Rally Recall: 2 Building Stats Stronghold: 17 Wall: 17 Watchtower: 16 Dragon Lair: 17 Storehouse: 17 Barracks: 17 Stables: 16 Range: 16 University: 16 Trap Factory: 17 Forge: 16 Siege Workshop: 16 Embassy: 17 Hall of War: 16 Wishing Well: 16 Trading Post: 17 Sawmill: 7 @ Lvl 17 Farm: 5 @ Lvl 17 Iron Mine: 7 @ Lvl 17 Silver Mine: 1 @ Lvl 17 & 2 @ Lvl 16 Military Tents: 7 @ Lvl 17 Hospital: 7 @ Lvl 17 RESEARCH LEVELS Development Construction I @ 5/5 Research Speed I @ 5/5 Troop Load I @ 5/5 and Storage I @ 5/5 Hospital Capacity @ 5/5 Stamina Recovery I @ 5/5 Train Speed I @ 5/5 and Fast Heal I @ 5/5 Upkeep Reduction I @ 3/5 Wounded Conversion @ 2/5 Troop Load II @ 1/10 & Construction II @ 1/10 Economy Food Production I @ 4/4 Wood Production I @ 5/5 Food Gathering I @ 5/5 and Wood Gathering I @ 5/5 Iron Production I @ 5/5 Iron Gathering I @ 5/5 Food Production II @ 4/5 and Wood Production II @ 4/5 Silver Production I @ 2/5 Combat March Speed I @ 5/5 Infantry Health I @ 3/3 and Infantry Attack I @ 3/3 and Infantry Defense I @ 3/3 Monster March Speed I @ 5/5 Siege Attack I @ 3/3 and Cavalry Attack I @ 3/3 and Bowman Attack I @ 3/3 March Capacity I @ 5/5 Siege Health I @ 3/3 and Cavalry Health I @ 3/3 and Bowmen Health I @ 3/3 March Speed II @ 5/5 Infantry Health II @ 2/6 and Infantry Attack II @ 1/6 and Infantry Defense II @ 1/6 March Slots II @ 1/1 Siege Attack II @ 1/6 and Cavalry Attack II @ 1/6 and Bowmen Attack II @ 1/6 Siege Defense II @ 1/6 and Cavalry Defense II @ 1/6 and Bowmen Defense II @ 1/6 Siege Health II @ 1/6 and Cavalry Health II @ 1/6 and Bowmen Health II @ 1/6 Monster March Speed II @ 1/5 Defense Wall Defense I @ 10/10 Trap Attack I @ 3/3 Trap Defense I @ 3/3 and Trap Health I @ 3/3 City Defender Attack I @ 3/3 City Defender Defense I @ 3/3 and City Defender Health I @ 3/3 Trap Capacity I @ 4/10 Trap Attack II @ 2/6 and Trap Defense II @ 1/6 and Trap Health II @ 1/6 and City City Defender Attack II @ 1/6 and City Defender Defense II @ 1/6 and City Defender Health II @ 1/6 Dragon Spirit Satchel Capacity @ 7/30 Health Potion Effect @ 2/26 | Satchel Slots @ 1/5 | Spirit Defense @ 1/24 Health Potion @ 1/26 | Stamina Potion @ 2/13 | Spirit Health @ 1/24 Spirit Health Recovery @ 1/24 | Spirit Attack @ 1/24 Labyrinth Cooldown @ 3/20 | Labyrinth Stamina 3/5 MORE INFO TO FOLLOW... PLEASE NOTE THIS IS A PRE-SALE NOTICE (PROBABLY BE AVAILABLE FOR SALE IN 6+ WEEKS TIME) - THUS STATS, RESEARCH AND OTHER THINGS WILL BE SUBJECT TO CHANGE, AND WILL BE AIMING TO AT LEAST DOUBLE THE POWER STATS. PRICE WILL BE #