BS-SEA: Pointer = 00A31744; Adress = 00A3A40C; Slote = 102F58B0; BS-GLOBAL : Pointer = 00A39E4C; Adress = 00A42A24; Slote = 102F58B0; #include <windows.h> void TeamEsp() { while (1) { if (*(BYTE*)(Slote) < 7) { *(BYTE*)(*(DWORD*)(Pointer)+0x61) = 1; *(DWORD*)(Adress) = 0x01; if (GetKeyState(VK_LBUTTON) < 0) { *(BYTE*)(*(DWORD*)(Pointer)+0x61) = 0; *(DWORD*)(Adress) = 0x00; Sleep(2); } } else { *(BYTE*)(*(DWORD*)(Pointer)+0x61) = 0; *(DWORD*)(Adress) = 0x00; if (GetKeyState(VK_LBUTTON) < 0) { *(BYTE*)(*(DWORD*)(Pointer)+0x61) = 1; *(DWORD*)(Adress) = 0x01; Sleep(2); } } Sleep(3); } } BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpvReserved) { if (dwReason == DLL_PROCESS_ATTACH) { CreateThread(0, 0, (LPTHREAD_START_ROUTINE)TeamEsp, 0, 0, 0); } return 1; }