How To Fix Source Code Microsoft C++ Community 2015 #include"windows.h" #define WeaponMgr 0x000000 #define Reload 0x000000 bool NoReload = true; void DllMain(void) { DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll"); DWORD pWeaponMgr = *(DWORD*)(CShell+WeaponMgr); while(1) { for (int i=0; i<445; i++) { DWORD Weapon = (*(DWORD*)(pWeaponMgr + (4*i))); if(Weapon != NULL) { if(NoReload) { *(float*)(Weapon+Reload)=(float)100; } } } } } /*DLL MAIN*/ BOOL APIENTRY DllMain(HMODULE hmodule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: DllMain(); case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; }