[Release] [playerup PUBLIC] External CrossHair v1.0

Discussion in 'Subnautica Accounts - Buy Sell Trade' started by Goocolax, 12/7/17.

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  1. Goocolax

    Goocolax
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    ***Yes I know this tool has a lot of caveats. It's my first one I made that works, so go easy with the flaming please :/

    Tested on:
    CrossFire-ARX Private Server with Windows 10 64-bit (Working)
    All others untested. Please post back results after testing *WITH A NOOB ACCOUNT*. Do not test with your main.

    I am not responsible for any bans :)
    Theoretically this could work for any game, so go ahead and test it if you want :)

    **Note to the user: if you want to toggle it, just start/close the program etc. I tried adding a toggling Hotkey (VK_DELETE), it simply caused issues where if I did it in the middle of a re-draw, it would leave like, half a crosshair.

    Features:
    -Ability to pick the size.
    -Ability to pick the R,G,B colors of it.

    How to use:
    1. Start the .exe included in the "playerup" zipped folder.
    2. Configure it (type in the desired number for each step, then press enter to continue to the next step).
    3. Profit???

    That's it for now. I'll release a new version soon with new styles of crosshair, some presets, etc.
    This will be updated as long as I feel like it; you are not entitled to my programs.


    Image:
    [​IMG]

    Scans:
    VirusTotal: https://www.virustotal.com/#/file/82...8692/detection
    Jotti: https://virusscan.jotti.org/en-US/fi...job/hr4tsig3g6

    Credits: Dead_Hell (Reason: his SetPixel cross-hair example).
    SMOKe (Maybe? I think he just stole it) (Reason: same thing as Dead_Hell).
    Me (@Goocolax) (Reason: Putting it all together).


    ***KNOWN BUGS***:
    -Flickers when in-game a little bit. More noticeable with higher FPS (WILL NOT BE FIXED, I HAVE TRIED).
    -Because of the delay when starting the loop & thread to SetConsoleAttributes to prevent tampering with it's aesthetic, the text at the beginning is a different color most of the time than the other text created later on (too lazy to recompile and fix this then rescan the files, will be fixed in the next version).

    Just throwing it out there if anyone knows how to fix any of the (3) bugs I listed in this thread, and you tell me, I'll add some credits :)



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