#include <Windows.h> #include <stdio.h> #include <iostream> using namespace std; DWORDLONG Pointer = 0x??????; // Pointer adress int deger = ????; // new value DWORD WINAPI Hile(LPVOID lpParam) { while (1) { HANDLE GAME = GetCurrentProcess(); WriteProcessMemory(Game, (LPVOID)Pointer, °er, sizeof(deger),0); } return 0; } BOOL WINAPI DLLMain(HINSTANCE hModule, DWORD dwAttached, LPVOID lpReserved) { if (dwAttached == DLL_PROCESS_ATTACH) { CreateThread(NULL, 0, &Hile, NULL, 0, NULL); } return 1; }