Whenever I playerup my simple seeghost #, CF closes automatically,what have I done wrong? Any help please :-/ Code: #define BasicPlayerInfo 0x10BFD558 #define CharacterHiddenAlpha 0x10BFD2C8 #define CharacterWalkHiddenAlpha 0x10BFD2AC #define CharacterRunHiddenAlpha 0x10BFD294 if(BasicPlayerInfo) { *(float*)(BasicPlayerInfo + CharacterHiddenAlpha) = 0x88; *(float*)(BasicPlayerInfo + CharacterWalkHiddenAlpha) = 0x8C; *(float*)(BasicPlayerInfo + CharacterRunHiddenAlpha) = 0x90; }