I have a D3D menu and obviously the hook. For the fullbright i used this code: Code: void FullBright( LPDIRECT3DDEVICE9 D3DDEVICE, DWORD VALUE ) { g_pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); g_pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER); g_pDevice->SetRenderState(D3DRS_LIGHTING, false); g_pDevice->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_ARGB(255,255,255,255)); g_pDevice->SetRenderState(D3DRS_FOGENABLE, false); } and called it like that: Code: FullBright(g_pDevice, D3DZB_FALSE ); But ingame it doesnt change anything Can someone say what im doing wrong please? thanks.