THIS TABLE IS FOR THE % SUCCESS RATE OF ABILITY LEVELING YOUR CARDS! UPDATE (4/2/2013): OVER 6000 HITS! I Just wanted to say thank you to everyone for all of the support. I hope this has been helpful to those who have used it. Again, feel free to PM with any questions, comments, or concerns. Would love to hear from you guys about ways to improve. As with this table, I admire the works of everyone in the community to help this game get better and help each other. In that same vein, I have no problem helping my friends, teammates, and other community members when they have PROVEN issues with other people in the community, so I offer this... WARNING: DO NOT TRADE WITH RELOADZ7 FROM THE ALLIANCE TheStrawHatPirates! HE STOLE $300-$400 WORTH OF CARDS ACTING AS A MIDDLE MAN FOR A TRADE. ACCORDING TO OTHERS, THIS IS TYPICAL OF THIS ALLIANCE. DO NOT DEAL WITH THIS PERSON OR HIS ALLIANCE. Version 1.0 (3/12/2013)- I thought I had not seen one of these up yet and figured it may be helpful to some of those out there. The Green Numbers represent the CURRENT ABILITY LEVEL OF THE FEEDER CARD The Blue Numbers represent the TARGET ABILITY LEVEL OF THE TARGET CARD Rarity Differential Refers to the Difference between your Target Card and Feeder Card "2+" = Legendary Feeder -----> SSR Target Card, UR Feeder ------> SR Target, etc. "1+" = Legendary Feeder -----> UR Target Card, UR Feeder -------> SSR Target, etc. "Equal" = Legendary Feeder -------> Legendary Target, UR Feeder ------> UR Target, etc. "1-" = SSR Feeder ------> UR Target, UR Feeder ------> Legendary Target, etc. "2-" = SSR Feeder ------> Legendary Target, SR Feeder ------> UR Target, etc. "3-" = SR Feeder --------> Legendary Target, R Feeder -------> UR Target, etc. "4-" = R Feeder ---------> Legendary Target, Uncommon Feeder --------> UR Target, etc. The table below represents the percentage given from ONE FEEDER CARD for your target card.Therefore it should be read such that 10x the value will give you the probably of success if you were to use 10 of the same Level and Ability Feeder Card to boost the Target Card. Example: You want to see the Percentage increase of making an SR Ability Level 3 card into an SR Ability Level 4 Card using a Rare Card with Ability Level 2; 1. Go to Table IV "Percentage Increase When Using a Card W/ 1- Rarity Differential" 2. You would find the column corresponding to your CURRENT FEEDER ABILITY LEVEL IN GREEN (In this case, 2) 3. You would then line that up with the row corresponding to your TARGET ABILITY LEVEL DESIRED IN BLUE (In this case, 4) 4. You would see the corresponding value FOR THAT ONE CARD (In this case, 7.5) 5. THIS MEANS THAT USING THAT ONE CARD ALONE WOULD GIVE YOU A 7.5% CHANCE OF SUCCESS FOR INCREASING THE LEVEL. Therefore, if you were to use 10 of these cards, you would have a 75% chance.... If you have any questions/comments or ways you feel that this table could be laid out better, feel free to PM me and I will return back to you, ASAP. Thank you. I. Percentage Increase When Using a Card W/ 2+ Rarity Differential (Example: Boosting a Rare Card With an SSR Card) Feeder Ability TARGET ABILITY1 2 3 4 5 6 7 8 9 10 2 40.0 60.0 80.0 100.0 120.0 140.0 160.0 180.0 200.0 220.0 3 26.7 40.0 53.3 66.7 80.0 93.3 106.7 120.0 133.3 146.7 4 20.0 30.0 40.0 50.0 60.0 70.0 80.0 90.0 100.0 110.0 5 16.0 24.0 32.0 40.0 48.0 56.0 64.0 72