The COMPLETE MARVEL STRATEGY GUIDE all the bits and pieces you need to succeed By IrishDart

Discussion in 'Marvel War of Heroes Accounts - Buy Sell Trade' started by Facebook, 7/9/14.

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    ***UPDATE: Hello all. I hope this guide helps you in your gaming, but I should let you know that I am quitting this game now. I won't be playing anymore Mobage games ever again, once I can sell my Marvel cards. As that is, I won't be updating this guide anymore, so any new changes, which based on Mobage's history, will be at least 10 times a week, I won't be providing any new information on them. For the most part, the guide is still accurate for you, but as I said, any new changes that contradict my guide, well.. you'll just have to figure them out yourselves. Cheers!*** I've had lots of people ask me about information about this game, and don't know much about it, since there are no really good guides out there. If you look around, you can find most information you need, but that requires a lot of research. And I know there aren't too many noobs on these forums, but for the ones that ARE, I'm going to try to help you get a leg up. I'll sum up a lot of the information that would take you a couple months to find out. Here you can start with it all ahead of time. Or for those people who HAVE been playing for a bit, some of the subjects below will help you with getting some tips and hints to do better in events. I will break them down into areas, so you can just read up on the ones you need to at the time. I'll give an honest account, and try to touch on all the key points that most people miss when they're starting this game, or are in their first month of playing and not knowing some secrets. This isn't a developer's guide, instead it's just me giving you a heads up on what's important, and what isn't. Take it how you will, I hope it helps some of you. I'm trying to make sure I get into each topic that is relevant, but if there is something I missed, let me know. I'll try to touch on that subject. So without ado, here are the topics below: Before you worry about anything else in this game, you should make sure you're fully aware of card levels, what to use in decks, and which alignments are good. Read that here. Spoiler:YOUR CARDS, YOUR DECK, and ALIGNMENTS First thing I'll start off with, before even talking about trades, or anything else, is your cards. I hope by now, you have the understanding of what card levels are, and what's good. Here's a quick sum up: Cards when they're fused, jump up a level. When they do, the character's name will have a + after it. Common (c)-> Uncommon+(uc+) UC-> Rare+ (R+) Rare(R)->Super Rare+(SR+) SR->Super Special Rare+ (SSR+) SSR->Ultimate Rare+ (UR+) and finally UR->LEGENDARY This is the scale of what can happen. Only the invite cards, are able to be fused more than once. So you can get one from a rare all the way to an UR+++. That doesn't make it good. IN fact, the invite cards are garbage and you should NEVER TRADE FOR ONE EVER. TRUST ME ON THIS. NEVER. **Ok.. the invite cards are good for skilling up your legend cards, but if you don't know what I'm really talking about, then you shouldn't be trading for them until you have a better understanding about them. In the beginning.. they're no good for you.** As for the other cards, anything that has a + is not equal to a card of the same rank without a +. Meaning, a SSR+ is not worth a SSR. So when you see a card, that is a SSR, make sure you check to see if the name of the card has a + after it. Because that's your first sign that it's not a tru
     
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