Sold Roblox Visit Bot Method

Discussion in 'Other Game Accounts For Sale - Buy & Sell' started by <a, 9/5/24.

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  1. <a

    <a
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    I'm crawling out of the coffin to bring you a rather interesting one here. While I was working with Roblox I stumbled upon a rather cool "exploit", the view count drastically depends on how you do this method, with the most common being Roblox Account Manager with alts. Sorry but this one is a paid one, can't let Shedletsky get ahold of this one easily!

    Visit Calculations (Scaled by Million)
    [​IMG]

    [hide]
    How to Use:
    - Copy the script and put it into a LocalScript in your StarterPlayerScripts
    - Edit the PlaceID to your own place that you want to bot.
    - (Optional) Using RAM (Roblox Account Manager) or another multi instance method
    - Publish the game and start up RAM or your preferred Multi Instance tool.
    - Now everytime you join the game the script will automatically teleport the player right back to where they joined, racking up visits.

    Thank you for purchasing! If you want to try to make any improvements go ahead, you bought the love you!
    Code:
    local player = game.Players.LocalPlayer
    local teleportService = game:GetService("TeleportService")
    local starterGui = game:GetService("StarterGui")

    local function sendNotification(title, text, duration)
    starterGui:SetCore("SendNotification", {
    Title = title,
    Text = text,
    Duration = duration or 5
    })
    end

    local function teleportPlayer()
    teleportService:Teleport(YOUR_PLACE_ID, player)
    end

    teleportService.TeleportInitFailed:Connect(function(plr, result)
    if result == Enum.TeleportResult.Flooded then
    print("Teleport flooded. Retrying...")
    sendNotification("Teleport Failed", "Flooded teleport. Retrying...", 5)
    task.wait(5)
    teleportPlayer()
    elseif result == Enum.TeleportResult.Failure then
    print("Teleport failed with result:", result)
    sendNotification("Teleport Failed", "Unknown Reason", 5)
    end
    end)

    teleportService.LocalPlayerArrivedFromTeleport:Connect(function(plr)
    sendNotification("Teleport Success", "Teleport was successful!", 5)
    end)

    while true do
    task.wait(math.random(2,5))
    teleportPlayer()
    end
    [/hide]
    I forgot to mention this is used in Roblox Studio, no executor needed!
     
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