Some pointer and address : Code: // ---> Pointer <---// #define ADR_BASEPOINTER 0x00A41BB8 #define ADR_POSITIONPOINTER 0x00A3C75C #define ADR_WEAPONPOINTER 0x009D3A9C #define ADR_OTHERPOINTER 0x009D2130 Code: // ---> Address <---// #define ADR_KICK1 0x005252A5 #define ADR_KICK2 0x005252CF #define ADR_WALLHACK 0x00787A71 #define ADR_VIEWANGELX 0x00577945 #define ADR_VIEWANGELY 0x0057797D #define ADR_LIGHTAMBIENT 0x00577B15 #define ADR_SUNAMBIENT 0x005779C5 #define ADR_SHADOWAMBIENT 0x00577BBD Code: // ---> Bypass <---// #define ADR_BYPASS1 0x0042E758 #define ADR_BYPASS2 0x00539D25 #define ADR_BYPASS3 0x00539D32 #define ADR_BYPASS4 0x00539D39